This is a independent (indie) development blog, that will be focused on programming and other development issues. My hope for this blog is that it will grow into a useful resource. The direction that I have for this blog is that it be dynamic. Meaning that the tutorials, articles, guides and other tools be formed around what the community would like to see. All I ask is that everyone who wishes to be part of this community behave in an adult manner.
Monday, June 11, 2012
Update News
I forgot to post up the recent news onto this site so here it is to get everyone that follows this site up to date that might not visit the indiedevelopment.co site.
Posted on 8 June 2012 (Still here… Kinda)
Just wanted to let everyone know that I am still around and kicking. I have just been really busy working on some projects for a company and getting ready for my daughter to be born here within the next month. Hopefully, I will be able to find time before college starts back up to put up some more content.
Also, I just wanted to let everyone know that I might be working on a game that will be released for PC. Depending on exactly what is decided on for the first release there may be a few openings to fill. The game will be built from the ground up this first go around and will be coded in C# or C++. If this is something that you may be interested in, please, keep a check here and respond to any openings as they become available. I will do my best to post here more often, even if it is just to say hey and let everyone know whats going on.
Posted on 10 June 2012 (PC Game Announcement)
Well… after talking with it over with Steve we have decided to work toward releasing a PC game. It looks like we will be using C# to program the game and possibly look into using XNA. Last year we had fooled around a little with XNA to see what it was all about and ended up wanting to try to produce something with it.
Right now we have a total of three people that will be working on different parts of the game. We will be creating the game and world editor from the ground up which we feel will be a good learning experience. None of us are expecting something that will shatter any records or make any jaws drop. We are just looking to get a somewhat solid game that will provide whoever decides to give it a try some fun and a bit of a challenge.
Since we will be building the game engine and editor ourselves we decided to go with a more retro feel to it… It will probably be a 2D sidescroller type game with some basic hand drawn graphics, a simple particle system, and things along those lines. We expect to learn a lot from this experience and hope that it will lead us into being able to create some more advanced games later down the road.
We plan on looking at getting a few people to help test the game as we go, so if you would be interested in helping us alpha / beta test the game feel free to fill out the form when it becomes available.
Keep checking back for more information on the project as we progress. We will start showing videos of our progress and keep everyone up to date on where we are at through some kind of update log. I will setup a specific page on the site that will have all the information on the game as it unfolds. Let the long nights of hair pulling and caffeine begin…
Posted on 10 June 2012 (Justice Redemption)
Looks like we are going to pick up with the game that we were messing around with a year ago. I have added a section to the main navigation for games and apps that we publish and are working on. You can find Justice Redemption under the PC -> In Development section (of the indiedevelopment.co website). Since we are going to pick this project up and run with it I will attempt to find the old update log that we were using and post up the information.
For some filler information to start the section out with I took some quick pics of the splash screen and menu system in the game currently. More information will be coming forth as it becomes available. Let us know what you think as we go along… Feedback is important to us and we will look over any feedback that is sent our way. Some of the best features in games come from community feedback during the development process and we appreciate all who decide to participate in helping shape Justice Redemption.
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I will try and make sure that any new information reaches this site as it comes available too. For the latest up to date news on the game check out its section on the indiedevelopment.co website. I hope everyone is doing well and will post again soon.
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